Friday, January 4, 2008

Paid to do kernel land stuff

Since the 5th of November I start my new job at Adeneo and it's the first time in my life where I was paid to do kernel land stuff :)

The first step job this is a one month formation on Windows CE 6.0 and diverse embedded cpus. Before my first day I'd just have some bad feeling about CE development because it wasn't unix kernel development, but when the formation start I realize that I was totally wrong. This job is really interesting for a lot of reasons:

- Co-Workers seems to be good workers and C lovers. They are a great source of information.
- With a very quick and interesting formation this permits me to learn a lot of things in just two weeks...
- CE6.0 permits to browse all of the kernel land and user land source, and it s funny to read the ie or cmd sources :)
- The code I have to realize is not ugly like some C# or another ugly, sad or insane thing. It's just C, C++ or asm. It was some code very near the hardware.
- I start my work on a atmel chip that was an architecture very different from the ugly x86.
- CE permit me to see another kernel code implementation. With that I can find better code abstraction in driver development.
- I can continue my personal development in unix and free software and continue to work on some project or create new one...

Links:
Adeneo Website
Windows embedded developper center
wiki on winCE

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